Virtual Reality (VR) is a powerful tool that has developed and advanced a lot in the past few years. It is being used intensively in the architecture and construction industries. It is widely being used in the architecture firms such as Gensler, Forum Studio, Perkin+Will and many other firms around the world. Several plug-ins are being developed so that VR can be used in conjunction with BIM and other 3D software.
Image Source: https://www.bdcnetwork.com/total-immersion-has-virtual-realitys-time-finally-come
Technology has been changing how architecture is practiced. Decades ago, architects primarily used hand drawn sketches and physical models to communicate their ideas to their team or client. This then advanced to 2D and 3D drawing software, through which one can create still images to explore design options. Although physical models are still an integral part of the architectural practice, VR enables architect to give their clients a 3-dimensional visualization of designed space. It allows instant and complete immersion into the space and gives an amazing sense of scale and depth. Through VR one can now even experience actions such as opening a drawer, which can otherwise be experienced only in actual mock ups. By using VR, serviceability and other design on site errors can be avoided, which can save substantial amounts of money.
Similar to Virtual Reality, Augmented Reality (AR) has data which is animated over the real-world view. Mixed Reality is mixing together aspects of VR and AR, which enables the visualization of a virtual building on a real site. I believe this can be effectively used for urban planning proposals. I think there may be a time in the future where one could experience spaces through virtual reality and construct them using digital printing.
References:
http://www.metropolismag.com/architecture/disrupting-reality-how-vr-is-changing-architecture-present-future/
https://www.autodesk.com/redshift/virtual-reality-in-architecture/
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